everysmiledeserves:

slavingpeoplesacrificingthings:

merker-the-twerker:

peanutbutterismypoison:

captainsnippet:

“Rob’s really good with the babies. Every time they started crying, I would literally go, ‘Oh god, where’s its mom?’ I would be worried about the baby and he would literally go into the corner and just shake it to sleep.” -Kristen Stewart

they… they actually put all that fake blood on a REAL baby!?!??!

now wait, wait..it’s sad that i know this but i do. it wasn’t corn syrup and whatever or high grade chemical fake blood. that particular mix was cream cheese and rasberry jelly. so that if the baby put it’s hands in it’s mouth, it wouldn’t hurt itself.

how did such a cool guy make such a bad career choice

probably the only thing i’d reblog that has twilight involved

His face in the last shot.


cyclonias:

it doesn’t matter how many shows I watch none of them will let me down like Glee let me down


intosnarkness:

if you ever feel bad about yourself, just remember that one time i had to fly with my cello so we bought it a seat

and it got upgraded to first class

without me


viele-katzen:

marina-and-the-dragons:

spread-hope-inspire:

Tribute to Steve Irwin, a guy who genuinely loved nature and animals.

This man was beyond real

"Crocodiles are easy. They try to kill and eat you. People are harder. Sometimes they pretend to be your friend first."
- Steve Irwin (r.i.p.)


j-moriarty:

joeshmo:

shavingryansprivates:

romeo romeo

where the fuck is you, romeo

Fuck you, the original line in Romeo and Juliet is “Wherefore art thou”. And maybe if you stopped being an assumption-making bag of fucking asshole, you’d know that wherefore does NOT FUCKING MEAN “WHERE”, WHEREFORE MEANS “WHY”.

SHE’S ASKING WHY HIS NAME IS ROMEO. FUCK ALL OF YOU. FUCK ALL OF YOU HARD UP THE TOENAIL. I TAKE MY SHAKESPEARE SERIOUSLY AS TITS.

romeo romeo

why the fuck is you romeo


partybarackisinthehousetonight:

mark, my words. *mark brings me my dictionary* thank you mark




addictedtoidina:

"I have a weak bladder and when I laugh I pee in my pants"


fallontonight:

Jimmy is “the man” to Ben Affleck’s kids.


sabryth:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

I need to work on this

sabryth:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

I need to work on this


diarymdstudent:

diarymdstudent:

Happy Mothers Day!!! 

A ton of people seem really confused by this so let me do some ‘splanin. 
You inherit your mitochondria only from your mother.
You can go and give her a big hug now. 

diarymdstudent:

diarymdstudent:

Happy Mothers Day!!! 

A ton of people seem really confused by this so let me do some ‘splanin. 

You inherit your mitochondria only from your mother.

You can go and give her a big hug now. 


  • Status: Rain! :)
  • Older person on Facebook: Us too, so badly needed as well. Tell your mom I said hi. How is the family? Tell everyone hi from us. We miss you all so much. Wish we could be there. You're a beautiful young woman.

  • me to a white person: what's your ethnicity
  • white person: i'm 1/4 vanilla bean, 2 cups of skim milk, 3 tablespoons of tapioca, 1 teaspoon of corn starch etc

itsstuckyinmyhead:

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